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Innovating AR/VR product visualization. Created tutorials and documentation for the 3XR platform for incoming 3D artists.
 
My Role: Authored more than one hundred photo-realistic assets using a wide variety of techniques, including photogrammetry, hard surface modeling, sculpting, retopology, texture painting and node-based procedural materials. 

Check out the 3XR website: www.3xr.com

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